Some of these will be merchant stations or planetary excursions-or dozens of other events-but you should always pay careful attention to anomalies. Unlike FTL, where each point in a sector represents a single random encounter, Crying Suns has solar systems with several points of interest you can warp to (for a cost). (Image credit: Alt Shift) Look before you jump into a new solar system Sub-zero guns and cruisers are an effective combo. It's tempting to only go for weapons that do raw damage, but it's better to carefully consider your existing arsenal and how you can manipulate the battlefield to your advantage. But when you pair cruisers with thesub-zero gun you can freeze those incoming squads in place and let your cruiser quickly mop them up. But that's because weapons and squadrons often combo together in clever and destructive ways.Ĭruisers, for example, feel particularly fragile since they can only attack enemies one space away and most enemy squads can quickly get in close and destroy them. The sub-zero gun, which temporarily freezes enemies in place for a few seconds, feels particularly toothless compared to other weapons that deal devastating amounts of damage. Like boomer drones, it's easy to write off different battleship weapons and squadrons as useless. While it might sound like a good idea, repairing them restores their maximum HP to full-and we want them to die quickly so they can blow up enemy squads at the same time. The trick, though, is to never repair those boomer drone squads in between fights. When coupled with any upgrades or auxiliary systems that decrease their respawn time, you can quickly field an army of kamikaze drones to overwhelm your enemy.Īfter beating chapter two, you'll unlock the Kaos class battleship which specializes in this tactic by giving you a hangar full of boomer drones. When boomer drones die, they explode and deal damage to all nearby units. Early on, one of the most effective loadouts I've discovered is loading up on Boomer drones along with upgrades that lower the respawn rate of your squadrons.
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